Post by prythian on Jul 24, 2010 19:04:05 GMT -5
Malthus
Field Name: Appearance
New Field Description: Malthus appears to be a perfectly innocent 18 year old. His bright green eyes shimmer with deep intelligence. He has the deepest black hair, midlength and messy, and wears simple clothes. His clothes are loose-fitting jeans and a plain white long-sleeved t-shirt, both of them loose enough to allow him quick and fluid movements. His mouth is almost always in a smile, though there's a strange sense of sincerity surrounding him when he smiles.
Explanation: He's no longer hiding his intelligence, and is now genuinely good.
Field Name: General Persona
New Field Description: Malthus is rather intelligence. He's no innocent fool to fall for traps easily. He warms up to friends easily. He uses his cleverness to devastating effect in battle. He tends to taunt when fighting as well, typically infuriating his opponents. All in all, he's a kind guy, and loves his friends, but will fly into a rage if he thinks you're a bully who cares for no one. Finally, he is prone to soaking in the beauty of nature.
Explanation: Same as above.
Field Name: Inner Thoughts
New Field Description: Malthus seeks power, and will sacrifice almost everything but other people to get it. And yet, he'll sacrifice all his power to try and save those he cares about if he has to. When he cares about people, it runs so deep he could hardly stop caring about them if he wanted to. He utterly loathes the fact that he used to rely only on himself, never on others, and will do as much as he can to prevent that from happening again. He loves the wilderness, and lives on his own, never living in a house.
Explanation: What, you can't remember the earlier explanation?
Field Name: Fears
New Field Description: Malthus is afraid of finding himself alone again.
Explanation: WELL UH LET'S SEE. >>
Field Name: Quirks
New Field Description: Malthus refuses to sleep in a house if he can help it.
Explanation: GEE I DUNNO.
Field Name: History
New Field Description: Malthus was born in Twilight Town. He didn’t know his original parents; he was dropped off barely two weeks old in an orphanage. He grew up with several other kids that were a few years older than him. Several of these kids were bullies, and he was a prime target of pranks. The bullying gradually grew more serious between the years of 4 and 7. From the original bullying, merely taking away his toys and then giving them back when the bullies were bored, to the more serious things, like pushes and shoves into hard objects. Finally, one of them got their hands on a Struggle Club and beat him with it at the age of 7.
That particular bully suddenly found himself on the receiving end of several pranks, seemingly from his own friends. Everything pointed to them, and though he sought another culprit, everyone else seemingly was innocent. Eventually, the previously tight-knit group fell apart two years later. It was Malthus’s first taste of revenge, and he enjoyed the feeling of control. He had been the one pulling the pranks, but he’d perfected an innocent manner and kept himself from being suspected.
Soon, Malthus discovered this manner could be used in other ways besides deflecting suspicion. Everyone began turning to him and treating him kindly. This essentially meant he had control over the entire orphanage, and control over others as well. When he wanted extra food, he got it. When he wanted to have something someone else had, he eventually got it. And they gave it willingly! Using this, by the age of 13 Malthus was adopted.
His foster parents were ill, actually; suffering from memory problems. He slyly suggested he take on a job himself to earn munny, and slowly worked his way out of their lives. They’d forgotten about him by the time that he was 15, and he took what he wanted from the house and slipped out. They never missed him or the possessions he’d relieved them of on his way out.
Over the next three years, he taught himself how to fight by watching, and then later fighting participants of, the Struggle Tournaments. He was always underestimated by opponents who’d never seen him before, due to his disarming manner. Now, at the age of 18, he still seeks more control and power, and he’ll do anything, manipulate anyone, to get it.
Or rather, would've done anything to get it. After reconciling his differences with Seifer, the current bully (that happened to have a Struggle Club), and making perhaps one of his first true friends with Eve, though that still isn't sure yet, and lastly after keeping up a persona for so long, he seems to have BECOME the good person he pretended to be, albeit retaining his intelligence.
Explanation: Stuff happened.
ALSO.
I am buying stuffs.
Redirection Shot: With discount, 100.
Precision Stab: Again, discounted 100.
Basic Battlecry: D, 50.
Disorienting Chop: D, 100.
Rush: D, 75.
Blade Dance: 275.
Flash of Fists: 275.
Rapid Shot: 275.
With that, the total comes to... 1250.
Plus I'm buying Malthus, oh... a Keyblade for 2500.
So 3750 munny needs to be deducted.
My HP total will be 70 HP.
Field Name: Appearance
New Field Description: Malthus appears to be a perfectly innocent 18 year old. His bright green eyes shimmer with deep intelligence. He has the deepest black hair, midlength and messy, and wears simple clothes. His clothes are loose-fitting jeans and a plain white long-sleeved t-shirt, both of them loose enough to allow him quick and fluid movements. His mouth is almost always in a smile, though there's a strange sense of sincerity surrounding him when he smiles.
Explanation: He's no longer hiding his intelligence, and is now genuinely good.
Field Name: General Persona
New Field Description: Malthus is rather intelligence. He's no innocent fool to fall for traps easily. He warms up to friends easily. He uses his cleverness to devastating effect in battle. He tends to taunt when fighting as well, typically infuriating his opponents. All in all, he's a kind guy, and loves his friends, but will fly into a rage if he thinks you're a bully who cares for no one. Finally, he is prone to soaking in the beauty of nature.
Explanation: Same as above.
Field Name: Inner Thoughts
New Field Description: Malthus seeks power, and will sacrifice almost everything but other people to get it. And yet, he'll sacrifice all his power to try and save those he cares about if he has to. When he cares about people, it runs so deep he could hardly stop caring about them if he wanted to. He utterly loathes the fact that he used to rely only on himself, never on others, and will do as much as he can to prevent that from happening again. He loves the wilderness, and lives on his own, never living in a house.
Explanation: What, you can't remember the earlier explanation?
Field Name: Fears
New Field Description: Malthus is afraid of finding himself alone again.
Explanation: WELL UH LET'S SEE. >>
Field Name: Quirks
New Field Description: Malthus refuses to sleep in a house if he can help it.
Explanation: GEE I DUNNO.
Field Name: History
New Field Description: Malthus was born in Twilight Town. He didn’t know his original parents; he was dropped off barely two weeks old in an orphanage. He grew up with several other kids that were a few years older than him. Several of these kids were bullies, and he was a prime target of pranks. The bullying gradually grew more serious between the years of 4 and 7. From the original bullying, merely taking away his toys and then giving them back when the bullies were bored, to the more serious things, like pushes and shoves into hard objects. Finally, one of them got their hands on a Struggle Club and beat him with it at the age of 7.
That particular bully suddenly found himself on the receiving end of several pranks, seemingly from his own friends. Everything pointed to them, and though he sought another culprit, everyone else seemingly was innocent. Eventually, the previously tight-knit group fell apart two years later. It was Malthus’s first taste of revenge, and he enjoyed the feeling of control. He had been the one pulling the pranks, but he’d perfected an innocent manner and kept himself from being suspected.
Soon, Malthus discovered this manner could be used in other ways besides deflecting suspicion. Everyone began turning to him and treating him kindly. This essentially meant he had control over the entire orphanage, and control over others as well. When he wanted extra food, he got it. When he wanted to have something someone else had, he eventually got it. And they gave it willingly! Using this, by the age of 13 Malthus was adopted.
His foster parents were ill, actually; suffering from memory problems. He slyly suggested he take on a job himself to earn munny, and slowly worked his way out of their lives. They’d forgotten about him by the time that he was 15, and he took what he wanted from the house and slipped out. They never missed him or the possessions he’d relieved them of on his way out.
Over the next three years, he taught himself how to fight by watching, and then later fighting participants of, the Struggle Tournaments. He was always underestimated by opponents who’d never seen him before, due to his disarming manner. Now, at the age of 18, he still seeks more control and power, and he’ll do anything, manipulate anyone, to get it.
Or rather, would've done anything to get it. After reconciling his differences with Seifer, the current bully (that happened to have a Struggle Club), and making perhaps one of his first true friends with Eve, though that still isn't sure yet, and lastly after keeping up a persona for so long, he seems to have BECOME the good person he pretended to be, albeit retaining his intelligence.
Explanation: Stuff happened.
ALSO.
I am buying stuffs.
Redirection Shot: With discount, 100.
Precision Stab: Again, discounted 100.
Basic Battlecry: D, 50.
Disorienting Chop: D, 100.
Rush: D, 75.
Blade Dance: 275.
Flash of Fists: 275.
Rapid Shot: 275.
With that, the total comes to... 1250.
Plus I'm buying Malthus, oh... a Keyblade for 2500.
So 3750 munny needs to be deducted.
My HP total will be 70 HP.