Post by Cedric on Aug 24, 2010 2:51:31 GMT -5
A Long and Tedious Journey Awaits
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Username: RememberTheName
Is This Character Canon?: NoLink to Audition Thread:
Your Destiny is to Venture Upon It
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Name: Zephyr
Race: Human and Caucasian
Age: 14
Gender: Male
Homeworld: Twilight Town
Your Decisions Will Decide the Outcome of the Universe
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Appearance:
Zephyr is a young boy with dark red hair that is messy and falls over his forehead. His eyes are a deep red, and are bright and catch a lot of stares. He is rather short, being only 5'4" and weighs 110 lbs. So, he is basically a twig, and isn't very strong. He wears simple clothing, which changes a lot. Most of the time, he just wears a cotton shirt with regular black pants. He looks like a normal kid who doesn't come from money.
Picture:
Personality:
Zephyr is very active and has a bright personality. He is rather hyper, and kind of happy-go-lucky. He lets people do what they want, and he loves to have fun. Also, he is very kind and caring, and doesn't really think for himself all the time. He is also very loyal to his friends, and does anything for them.
•General Persona:
Zephyr is rather eccentric. He is strange at times, but everybody seems to like him. He has a very outgoing personality, and doesn't care what people think of him. Although he doesn't dress strangely he can act that way. He does rather odd things, things like random handstands, or meditating. But he's extremely fun to be around, and as a result, a lot of people like him and he has some good friends.
•Inner Thought Process:
Zephyr may be rather eccentric on the outside, and he is on the inside as well, but he thinks profound thoughts at the same time. He is highly intelligent, and has a creative thinking process.
•Fears:
Zephyr is scared of death. Plain and simple. He doesn't want to die, he would love to live forever. But, things like darkness and loneliness frighten him as well, and he's more of a people person.
•Pleasures:
Zephyr loves reading. He will read anything. Also, he loves foreign concepts and cultures. He wants to learn all about the universe and aliens and wants to figure them out. Also, Zephyr likes gymnastics. He doesn't go to a gym, but he'll practice flips and such in his spare time. Plus, he likes swimming. He can swim long distance very well. And fast.
•Quirks:
Zephyr has a medical disorder, which is restlessness. He has trouble containing his energy, and he has trouble sleeping. So basically he has A.D.D.But With Great Power Comes Great Responsibility
Character Class: (Class Name, Tier)
Stats:
•Strength: 5
•Cunning: 10
•Agility: 15
Abilities: [ Insert the Link to your Abilities post here. It should be posted under this topic-starting post. Skill Rank Abilities need to have an (S) by them.]
Weapons:
Weapons:
Primary Weapon Name: Cinquedea
Primary Weapon Type: Dagger
Primary Weapon Description:
A dagger. However, it is wider and a bit stronger. it is 15 inches long, and the blade is red, like everything else about Zephyr. The handle has a ruby at the bottom, which is the stone of his family. The handle is taped for comfort, yet the blade is still sharp. This was given to him by his grandfather, who crafted it himself.
Secondary Weapon Name: Scimitar
Secondary Weapon Type: Sword
Secondary Weapon Description:
A short sword with a curved blade. The blade is light gray and the handle is taped as well. Zephyr uses this for emergencies only, and he bought it at a weapon store.
Items:
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But Your History Decides Your Version of "Responsibility"
[/b][/size][/center][/u]History:
Alicia and Calvin Barter were married and had a son. They named him Zephyr, and he is their only child. They live in Twilight town, and are middle class. Their house was one in a plan of houses, a two story, but not very expensive furniture or anything, to be quite honest. Zephyr has grown up with a lot of friends and good times. He has gotten through school with exceptional grades, and filled the time with a lot of Struggle matches. He is very flexible and agile, which makes him incredible at struggle. But after 13 years of a good life, Zephyr was becoming much more...open to other things. He knew that he wasn't destined to just play struggle for the rest of his life, and believed in all that destiny jazz. So, he wanted to train. He asked his parents if there was anyway he could practice fighting, and so they gave him the Cinquedea, one of the family's prized possessions. It was very special to him, and so he promised himself he'd never lose it. And so he practiced. He would run and run, gaining stamina and strength. He would slash at dummies and lift weights. Eventually, he got a knack for using the dagger. After all the training, he took a months break. But, something was wrong. He was so restless. He had so much trouble sleeping, he could go days without any sleep at all, yet he didn't feel tired. So, he went to the doctor, and they told him he ADHD, so he was hyper all the time. He didn't mind though, he thought it was an advantage. But, the only problem was that he had to take meds now. Everyday, twice a day. Once in the morning, and once in the afternoon. So, everything went on as usual until the next Struggle tournament. He entered, thinking he would win for the very first time in his life. He had to face 4 tough opponents, yet he somehow beat them all. As he went through town, bragging to anyone he could, he found the Old Mansion. He walked up to the front gate, and looked at the abandoned house. He thought he saw a girl in the window, but when he blinked, she was gone. He shook his head and just walked off. So, nowadays, Zephyr does a lot of research on that mansion, asking around with the elder people of the town, trying to find out what really goes on there. He thinks that that mansion is the what he is looking for. But, he still has been hanging out with his friends and doing the strange things, just as usual. He keeps hoping for something to happen, to prove himself, show his progress and strength.
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