Post by Secret Agent Cat on Jan 8, 2011 21:34:51 GMT -5
Hmm, so I'd like to buy Light Soul which with discount should be 75 munny, Poison for 200, Bubble Barrage for 100, Ice Mage for 50, and Ice Soul for 75.
Should be a Total of 500, should also add 14 HP to her HP bar to make it 54.
Place this after all of Aerith's Magicial abilities, but before the end tag [/list]
(also just wanted to make sure but would this update count towards the Storm thread?)
Should be a Total of 500, should also add 14 HP to her HP bar to make it 54.
Place this after all of Aerith's Magicial abilities, but before the end tag [/list]
[/li][li][b]ABILITY NAME[/b] Light Soul
[b]ABILITY TYPE[/b] Standard
[b]ABILITY DESCRIPTION[/b] When activated the user loses the ability to use any Magical Abilities that do not have the Element of Light. Whenever a Magical Ability cast by the user harms or impedes another character Light Soul will automatically do 1 point of extra damage to them after the normal effect.
[b]USAGE [/b]Lasts 3 turns, 3 times per battle
[b]RANGE[/b] Self
[b]ELEMENT[/b] Light
[b]POWER[/b] Weak
[b]SKILL REQUIRED[/b] 25 Cunning Discount: 30 Cunning
[b]ABILITY REQUIRED[/b] Light Mage
[b]COST[/b] [s]150[/s] 75
[/li][li][b]ABILITY NAME[/b] Poison
[b]ABILITY TYPE[/b] Standard
[b]ABILITY DESCRIPTION[/b] Creates a cloud of toxic gases fifteen feet wide, effecting any enemy that breathes in. Poison's effect does Weak damage to a character for five turns, even after they've left the cloud.
[b]USAGE[/b] Five uses per battle.
[b]RANGE [/b]Within 50 feet
[b]ELEMENT[/b] Poison
[b]POWER[/b] Average
[b]SKILL REQUIRED[/b] 30 Cunning Discount: 40 Cunning
[b]COST[/b] [s]400[/s] 200 Munny
[/li][li][b]ABILITY NAME[/b] Bubble Barrage
[b]ABILITY TYPE [/b]Standard
[b]ABILITY DESCRIPTION [/b]A sheet of large bubbles appears 10 feet above the ground and then falls, peppering a 10-foot by 10-foot area with water as they burst on contact. If used underwater this ability creates a "fog" of bubbles in a 10-foot diameter area, blocking the vision of all who look through it.
[b]USAGE[/b] 3 times per battle
[b]RANGE [/b]Within 30 feet of the user
[b]ELEMENT[/b] Water
[b]POWER[/b] Average
[b]SKILL REQUIRED[/b] 30 Cunning Discount: 35 Cunning
[b]COST[/b] [s]200[/s] 100
[/li][li][b]ABILITY NAME[/b] Ice Mage
[b]ABILITY TYPE[/b] Advancement
[b]ABILITY DESCRIPTION[/b] Basic training with spells and magics involving the element ice. Ice spells now numb opponents, slowing down effected foes somewhat for the post following a successful ice spell.
[b]USAGE[/b] Passive; constant effect
[b]RANGE[/b] Self
[b]ELEMENT[/b] Ice
[b]POWER[/b] Weak
[b]SKILL REQUIRED[/b] 10 Cunning Discount: 15 Cunning
[b]COST [/b][s]100[/s] 50 Munny
[/li][li][b]ABILITY NAME[/b] Ice Soul
[b]ABILITY TYPE [/b]Standard
[b]ABILITY DESCRIPTION[/b] When activated the user loses the ability to use any Magical Abilities that do not have the Element of Ice. Whenever a Magical Ability cast by the user harms or impedes another character Ice Soul will automatically do 1 point of extra damage to them after the normal effect.
[b]USAGE[/b] Lasts 3 turns, 3 times per battle
[b]RANGE[/b] Self
[b]ELEMENT[/b] Ice
[b]POWER [/b]Weak
[b]SKILL REQUIRED[/b] 10 Cunning Discount: 15 Cunning
[b]ABILITY REQUIRED[/b] Ice Mage
[b]COST[/b] [s]150 [/s]75
(also just wanted to make sure but would this update count towards the Storm thread?)