Post by Geizt on Dec 15, 2010 12:58:13 GMT -5
A Long and Tedious Journey Awaits
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Username: Chamo
Is This Character Canon?: NahLink to Audition Thread:
Your Destiny is to Venture Upon It
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Name: Dyne Allestry
Race: Human
Age: 17
Gender: Male
Homeworld: Destiny Islands
Your Decisions Will Decide the Outcome of the Universe
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Appearance: Dyne is an average sized guy, with long blond hair pulled into a messy ponytail, and friendly green eyes. His blond hair is always capped by a very noticeable hat, which is red with a wide brim, which is pulled up on the right side, and has a black strap with a buckle around main part of the hat, just above the brim. Stuck in the strap, on the left side, is a white feather. His outfit stands out a great deal less than his hat, which is probably a good thing. It consists of a white undershirt, with a long sleeved red jacket with yellow trim on the bottom and cuffs. His pants are plain, made to be useful instead of flashy, just being brown long pants, reinforced on the knees and shins, and his shoes are just brown, and made to stand up to most weather.
Personality:•General Persona: Dyne is generally very outgoing and upbeat. He tends to smile a lot, to the point where people have assumed that his grin is his default expression. Cheerful, hyperactive, and easily distracted, he acts more like a 12 year old than a 17 year old. This demeanor drops though, if someone manages to really get him mad, a tough thing to do in itself. When that happens, he personality does a 180, and he becomes extremely serious and focused.
•Inner Thought Process: In truth, the more focused aspect of Dyne's personality is the more "true" aspect. He's extremely observant, and tends to make sure he takes in every little thing under the cover of fooling around like an idiot. Though he does try to enjoy himself when he can, Dyne is cool and calculating, despite his outward appearance. If/when he's in a fight, he tends to think fast, trying to think ahead of his opponent, and take them down quickly. He also tries to keep an eye on his friends so that he can make sure that they stay safe.
•Fears: Losing someone he sees as a friend
•Pleasures: Making a friend, seeing a plan work out the way he wanted it to
•Quirks: Acts like a hyperactive idiotBut With Great Power Comes Great Responsibility
Character Class:
Stats:
•Strength: 8
•Cunning: 15
•Agility: 7
Weapons:
Weapons:
Primary Weapon Name: Zephyr Staff
Primary Weapon Type: Blunt
Primary Weapon Description: A pole, about 3 feet long, made of an interesting looking green wood. Is wholly unremarkable.
Secondary Weapon Name: Metal Knuckles
Secondary Weapon Type: Blunt
Secondary Weapon Description: A pair of thick metal knuckles hidden under a pair of leather gloves. Good for if the enemy gets too close to hit with the staff.
Items:
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But Your History Decides Your Version of "Responsibility"
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