Post by The Bilby Guy on Mar 14, 2011 0:45:49 GMT -5
Yuffie
PURCHASING:[/b]
I'm using my one free Spell Book for Dark Spell Book I.
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PURCHASING:[/b]
ItemsFire Spell Book I: 400 Munny
Ice Spell Book I: 400 Munny
Lightning Spell Book I: 400 Munny
Light Spell Book I: 500 Munny
Dark Spell Book I: Free
AbilitiesLight Infusion: 125 Munny
Dark Infusion: 125 Munny
TOTAL: 1950 Munny
I'm using my one free Spell Book for Dark Spell Book I.
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[size=1][center][u][b]YUFFIE'S NINJUTSU[/b][/u][/center]
[right][HP=118/118][/right]
[b]Ranks Achieved:[/b] 1
[b]Totals:[/b]
[blockquote]
[b]Class Abilities:[/b] 1
[u][b]Physical[/b][/u]
[i]Advancement Abilities[/i]: 7
[i]Standard Abilities[/i]: 20
[i]Specialty Abilities[/i]: 3
[u][b]Magical[/b][/u]
[i]Advancement Abilities[/i]: 3
[i]Standard Abilities[/i]: 13
[i]Specialty Abilities[/i]: 0
[b]Weapon Abilities[/b]: 0
[b]Equipment Abilities[/b]: 1
[b]Empty Custom Slots[/b]: 1
[b]Empty Summon Slots[/b]: 1
[/blockquote]
~[b]Class Abilities[/b]~
[blockquote][b]Can't Catch Me![/b]
[i]Level[/i]: Weak
[i]Usage[/i]: 3 times
[/blockquote]
~[b]Physical Abilities[/b]~
[blockquote][u]Advancement[/u]
[blockquote][b]Bladed Weapon Trainee[/b]
[b]Bladed Weapon Student[/b]
[b]Ranged Weapon Trainee[/b]
[b]Ranged Weapon Student[/b]
(S) [b]Unarmed Combat Trainee[/b]
[b]Unarmed Combat Student[/b]
[b]Basic Parkour[/b]
[/blockquote][/blockquote]
[blockquote][u]Standard[/u]
[blockquote](S) [b]Aim[/b]
[i]Level[/i]: Weak
[i]Usage[/i]: Unlimited
[b]Basic Counterattack[/b]
[i]Level[/i]: Weak
[i]Usage[/i]: 3 times
[b]Basic Battlecry[/b]
[i]Level[/i]: Weak
[i]Usage[/i]: 3 times
[b]Jump Boost[/b]
[i]Level[/i]: Weak
[i]Usage[/i]: Unlimited
[b]Precision Stab[/b]
[i]Level[/i]: Weak
[i]Usage[/i]: 3 times
[b]Redirection Shot[/b]
[i]Level[/i]: Weak
[i]Usage[/i]: 3 times
[b]Disorienting Chop[/b]
[i]Level[/i]: Weak
[i]Usage[/i]: 3 times
[b]Focus Lv1: Ranged[/b]
[i]Level[/i]: Weak
[i]Usage[/i]: Lasts 3 turns
[b]Dodge Roll[/b]
[i]Level[/i]: Weak
[i]Usage[/i]: 3 times
[b]Rush[/b]
[i]Level[/i]: Weak
[i]Usage[/i]: 3 times
[b]Mantra[/b]
[i]Level[/i]: Weak
[i]Usage[/i]: 3 times
[b]Once Again[/b]
[i]Level[/i]: Weak
[i]Usage[/i]: 1 time
[b]Sneak[/b]
[i]Level[/i]: Weak
[i]Usage[/i]: 3 times
[b]Advanced Jump Boost[/b]
[i]Level[/i]: Average
[i]Usage[/i]: Unlimited
[b]Advanced Counterattack[/b]
[i]Level[/i]: Average
[i]Usage[/i]: 3 times
[b]Advanced Battlecry[/b]
[i]Level[/i]: Average
[i]Usage[/i]: 3 times
[b]Advanced Dodge Roll[/b]
[i]Level[/i]: Average
[i]Usage[/i]: 3 times
[b]Aerial Dodge[/b]
[i]Level[/i]: Average
[i]Usage[/i]: 3 times
[b]Munny Toss[/b]
[i]Level[/i]: Average
[i]Usage[/i]: Unlimited
[u][b][CUSTOM][/b][/u]
[b]ABILITY NAME[/b] Blade Handler
[b]ABILITY DESCRIPTION [/b]With enough training in bladed weaponry a sufficiently skilled character can handle blades safely even with their bare hands. This allows them to hold blades by the edges and even wield them that way as if it were the handle, catch bladed weapons out of the air, or grab a hold of an enemy's bladed weapon without harming their hands(But only if it is not being used in an attack at the time).
[b]USAGE [/b]Passive; constant effect
[b]RANGE [/b]Self
[b]ELEMENT [/b]None
[b]POWER [/b]Weak
[/blockquote][/blockquote]
[blockquote][u]Specialty[/u]
[blockquote][b]Blade Dance[/b]
[i]Level[/i]: Weak
[i]Usage[/i]: 4 times
[b]Flash of Fists[/b]
[i]Level[/i]: Weak
[i]Usage[/i]: 4 times
[b]Rapid Shot[/b]
[i]Level[/i]: Weak
[i]Usage[/i]: 4 times
[/blockquote][/blockquote]
~[b]Magical Abilities[/b]~
[blockquote][u]Advancement[/u]
[blockquote][b]Fire Mage[/b]
[b]Ice Mage[/b]
[b]Lightning Mage[/b]
[/blockquote][/blockquote]
[blockquote][u]Standard[/u]
[blockquote][b]Magic Rope[/b]
[i]Level[/i]: Weak
[i]Usage[/i]: 1 time per turn
[b]Scan[/b]
[i]Level[/i]: Weak
[i]Usage[/i]: 1 time per turn
[b]Fire[/b]
[i]Level[/i]: Weak
[i]Usage[/i]: 1 turn recharge
[b]Ice[/b]
[i]Level[/i]: Weak
[i]Usage[/i]: 1 turn recharge
[b]Lightning[/b]
[i]Level[/i]: Weak
[i]Usage[/i]: 1 turn recharge
[b]Wind[/b]
[i]Level[/i]: Weak
[i]Usage[/i]: 2 times
[b]Stone Spike[/b]
[i]Level[/i]: Weak
[i]Usage[/i]: 5 times, 2 turn recharge
[b]Flame Infusion[/b]
[i]Level[/i]: Weak
[i]Usage[/i]: 2 times, lasts 3 turns
[b]Frost Infusion[/b]
[i]Level[/i]: Weak
[i]Usage[/i]: 2 times, lasts 3 turns
[b]Spark Infusion[/b]
[i]Level[/i]: Weak
[i]Usage[/i]: 2 times, lasts 3 turns
[b]Light Infusion[/b]
[i]Level[/i]: Weak
[i]Usage[/i]: 2 times, lasts 3 turns
[b]Dark Infusion[/b]
[i]Level[/i]: Weak
[i]Usage[/i]: 2 times, lasts 3 turns
[b]Delay Spell[/b]
[i]Level[/i]: Weak
[i]Usage[/i]: 3 times
[/blockquote][/blockquote]
[blockquote][u]Specialty[/u]
[blockquote][i]None[/i]
[/blockquote][/blockquote]
~[b]Equipment Abilities[/b]~
[blockquote][u][b][CUSTOM][/b][/u]
[b]ABILITY NAME[/b] Grapple Line
[b]ABILITY TYPE[/b] Standard
[b]ABILITY DESCRIPTION[/b] The character gains a special grappling line(Of whatever appearance they desire) which they can be fired out under its own self-propulsion or thrown to perfectly latch onto any solid surface, object or person that it can hit. Its flying speed is never faster than the character themselves can throw it, but it will be able to keep flying until reaching its full length when required even if they can't actually throw that far. The two ends of line will always hold firm to what they are attached and the line itself is tactile enough to easily grip. The two ends of the line can release their hold at any time the character wishes. The line itself can be broken by any force equal or higher to Average power. If broken the Grapple Line can not be used again in the battle, but if not broken it can be put away and taken back out again when needed.
[b]USAGE[/b] One line
[b]RANGE[/b] Up to 50 feet
[b]ELEMENT[/b] None
[b]POWER[/b] Average
[/blockquote]
~[b]Weapon Abilities[/b]~
[blockquote][i]None[/i]
[/blockquote]
~[b]Summons[/b]~
[blockquote][i]None[/i]
[/blockquote]
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